• Facebook - Black Circle
  • YouTube - Black Circle

 VISIT US TODAY @ Rivonia Crossing - Phase 1 - Corner Of Rivonia Road & Witkoppen Road - Rivonia - Sandton - Gauteng 

Jun 26

Official Release Patch Notes - 6.26.2019 ROE

0 comments

 

26 JUN @ 8:02AM - RINGOFELYSIUM_AURORADear Adventurers,

Welcome to the latest official patch notes for Ring of Elysium. Here are the full details:

Added support for some AMD graphics cards to the DX12 Client Beta testing software and minimum hardware requirements, the latest requirements are as follows:OS: Windows 10.0.10586 (Threshold 2 1511) and above RAM: 8GB and above Graphics card (Nvidia): GTX 1060, 1660, 1660Ti, 1070, 1070Ti, 1080, 1080Ti, 2060, 2070, 2080, 2080Ti, GTX 1050Ti, GTX 1050, GTX 960, GTX 970, GTX 980, GTX 980Ti, Titan, Graphics card (AMD): RX 550, RX560, RX570, RX580, RX590, RX VEGA56, RX VEGA64, RX Radeon VII, R9 390, R9 380, R9 370 New: RX 480, RX 470, RX 460, R9 Nano, HD 7850, HD 7870 Adventurer charactersEnabled Max - Pioneer Style A, Pioneer Style B Enabled Big Joe – Radiant Knight, Radiant Knight Style A PerformanceOptimized rendering for vegetations, slightly increasing the overall FPS UIRemoved the “High-tier Loot Area” description in the Ashen Eye spawn-selection interface Optimized the “Free Stella M4A1 weapon skin” event’s background art in the Event Center interface Bug FixesAttempted to fix an issue where players would get stuck at 3% during loading screen Fixed an issue where certain objects are not rendered under the recon drone perspective Fixed an issue where destroyed vehicles can be marked as well Fixed an issue where the recon drone cannot be marked Fixed an issue where the MP5’s muzzle model was displayed incorrectly Fixed an issue where the O2King display UI was flickering abnormally when entering the safe zone in Ashen Eye game mode Fixed a rare issue where the weapon model disappeared after going into ADS

Thanks for playing, ROE DEV Team

 

Origional post details can be found at

https://steamcommunity.com/games/755790/announcements/detail/1608264109144912090

New Posts
  • WHAT’S NEW? Proximity Grenade Launcher It's not a horseshoe or a hand grenade, but close still counts! Horde Rush (Coming Soon) A new 4-player Co-op Limited Time mode is just around the corner! Survive the Horde Rush on June 13. LIMITED TIME MODE ROTATION: One Shot Duos Low Gravity. Every player has 50 health. Sniper weapons are the only weapon, Bandages are the only healing item. Jump high and aim well! Horde Rush Fortnite Fiends are back on the island and angrier than ever! Fight alongside your teammates to rack up your score by finding hidden score multipliers, opening special loot chests, and eliminating as many monsters as you can. Traverse across the map, survive all of the Defend locations and take down the Final Boss to win!Mode DetailsFour player Squad mode divided up into multiple stages.Prepare to defend an area by searching for weapons & items, scavenging materials, and building defenses.Rack up points by fighting Fiends, collecting score multipliers, and destroying Fiend Spawners.Recover from the battle and search for more equipment.Travel across the map to the next defense point.Respawning is enabled until the last stage when players have to destroy a Boss Fiend and his horde of minions.Keep an eye out for special loot chests, which contain powerful weapons & provide a scoring bonus. WEAPONS + ITEMS Proximity Grenade LauncherFires an arcing, bouncing, explosive projectile that explodes when in proximity of an opponent.Available in Epic and Legendary Rarities.Found from Chests, Loot Carriers, Supply Drops, and Vending Machines.Semi-Automatic.Uses Rocket Ammo.Holds 2 Explosive Rounds.Rate of Fire: 0.65 shots per second.Player Proximity Radius: 250 units (about half the width of a tile).Explosion Radius: 300 units (about 60% of the width of a tile).Explosion damage:Player: 67/70Environmental: 131/138Reload Speed: 2.8s/3sProjectiles explode automatically after 10s or if it has nearly come to a stop.Shield PotionIncreased the availability from Chest loot from 11.3% to 12.09%Small Shield PotionIncreased the availability from Chest loot from 16.95% to 18.13% With items being added and removed, we’ve noticed that Shield Potions and Small Shields have been less available in Chests. So we’ve increased the chance to find Shields from Chests to compensate for that. ShotgunsIncreased the overall chance to find from Floor loot from 8.50% to 9.77% After seeing the community’s feedback about Shotgun availability, we’ve increased the Shotgun availability from Floor Loot to make finding them in the early phases of the game easier. Infantry Rifle Epic and Legendary variantsIncreased the availability from Floor loot from .067% to .105%Increased the availability from Chest loot from .414% to .645%Heavy Assault Rifle Common variantDecreased the availability from Floor loot from 2.04% to 1.715%Decreased the availability from Chest loot from 12.47% to 10.46%Mounted TurretDecreased the availability from floor loot from .59% to .46%Storm FlipAdjusted Storm Flip to cause flat damage instead of being based on which Storm Phase is currently active.Causes 5 damage every second. We noticed with scaling damage that players held onto their Storm Flip later into matches, creating undesirable effects. This change gives players more value in using it earlier in matches. Reduced the availability from Chests from 3.39% to 1.69%Reduced the availability from Floor loot from 3.32% to 1.66%Added back into the Arena and Tournament playlists. We have visual effect changes coming in v9.30 that will help improve readability. AUDIO Bug Fixes Audio was sounding muffled due to a filter optimization issue. MOBILE We've noticed iOS patches have experienced delays appearing in the App Store recently. Apple has stated that any application can take up to 24 hours to appear in the App Store. If no update is available, be sure to check our social channels for more info. CREATIVE WHAT’S NEW? Proximity Grenade Launcher Imagine and create new maps to explore all the possibilities of this explosive new weapon! WEAPONS + ITEMS Proximity Grenade LauncherFires an arcing, bouncing, explosive projectile that explodes when in proximity of an opponent.Available in Epic and Legendary Rarities.Semi-Automatic.Uses Rocket Ammo.Holds 2 Explosive Rounds.Rate of Fire: 0.65 shots per second.Player Proximity Radius: 250 units (about half the width of a tile).Explosion Radius: 300 units (about 60% of the width of a tile).Explosion damage:Player: 67/70Environmental: 131/138Reload Speed: 2.8s/3sProjectiles explode automatically after 10s or if it has nearly come to a stop. PREFABS Roadside Garage GalleryGrass & Mud Floor GalleryForest & Grass Floor GalleryGrass & Forest Floor GallerySand & Rock Floor GalleryDinosaur Prop Gallery DEVICES Bug Fixes Text placed on Billboards prior to the v9.20 release will no longer be misaligned. SAVE THE WORLD WHAT’S NEW? Plasmatron 9000 Tongue twister: How fast can you say piercing plasma shots! Quantum Countdown Step right up, and try to keep your attention on the teleporting bomb. MISSIONS + SYSTEMS New Wargames simulation: Quantum Countdown In this simulation, an unstable bomb is teleporting around your base. The Husks are drawn to its energy and trying to destroy it. Quickly adapt to protect its new location as the Husks take new, and unexpected, routes.A new Wargames simulation means more chances for Event Tickets, a new banner, and more variety to the Daily Quests. WEAPONS + ITEMS A new weapon, the Plasmatron 9000 arrives in the Weekly Store.Short ranged automatic energy pistol that shoots expanding rings of plasma that pierce enemies.Available Wednesday, June 12 at 8 PM Eastern Time until Wednesday, June 19 at 8 PM Eastern Time. GENERAL SOCIAL Added pop-up and Main Menu messaging to help players understand when their Xbox Live or PlayStation voice chat is being prioritized over Fortnite Party voice chat.These visuals appear only if someone else in your party is active in Fortnite Party voice chat, and will not reappear unless you join a different party.This is in response to players looking for guidance on various voice chat issues that were related to Xbox Live / Playstation party voice chat prioritization. KNOWN ISSUES Wanting to track the top community issues? Head over to our Fortnite | Community Issues Trello board  here . Origional post can be found at https://www.epicgames.com/fortnite/en-US/patch-notes/v9-21
  • by ROE team 2019-06-15 13:15:11 Early Access Patch Notes – Adventurer Season 4 Chapter Two Update (6.15.2019) Dear Adventurers, Welcome to the latest official patch notes for Ring of Elysium’s Early Access phase. Here are the full details: Adventurer Season 4 Roadmap updated: New tactical item- Recon Drone l The Recon Drone has dropped into the battlefield! It will randomly spawn around the map and in airdrops l Right click on the Recon Drone in your inventory or use the default keybind “6” to deploy it, each Recon Drone can be deployed only once l While controlling the drone, you will not be able to control your character l The Recon Drone can agilely move in six axis, and provides a maximum of 3x zoom-in l Please note that the Recon Drone can be damaged and destroyed, and will crash if gets too close with other characters or vehicles l Recon Drones has a distance limit and battery limit, please make sure to use it effectively Adventurer Character l Enabled Stella - Magpie l Improved the text description for Max and Big Joe Graphics l Optimized the vegetations on the map, increasing its variety, including the lavender field, flowers and grass fields DirectX 12 Client Beta l Players who meet the minimum requirements for the DX12 Beta Client will now have the option in-game to switch DX12 on and off instead of having to select “Yes” or “No” in the client start-up pop up box l Added GeForce GTX 1050Ti to the minimum requirement list Daily Check-in l Daily check-in continues from June 15 to June 21 (Pacific Time), check-in for 7 days and receive 100 E-Points! Quick-mark system l Changed the text prompt from “Enemy” to “Attention” Bug Fixes l Fixed an issue where some tree spawn locations were incorrect l Fixed an issue where characters would flicker when equipped with the superior helmet l Fixed an issue where player models and vehicles lacked appearance transition when appearing in far distances l Fixed an issue where the weapon’s magazine model was placed incorrectly in the weapon skin supply box preview UI l Fixed an issue where stair collisions were incorrect in two types of buildings l Fixed an issue where players didn’t have footprints while moving on sand l Fixed an issue where certain buildings obstructed player movement l Fixed an issue where the player perspective was displayed incorrectly when getting off the pirate ship EULA update l The EULA has been updated due to a change in our official customer support e-mail address Thanks for playing, ROE DEV Team Origional post details can be found at https://www.ringofelysium.com/webplat/info/news_version3/37706/37707/37711/37712/m21630/201906/814535.shtml
  • Valve has announced that Dota 2 ’s 7.20 patch will be coming very soon, just as soon as the Kuala Lumpur Major ends. With another patch on the horizon, let’s look back on 7.19 and the heroes that thrived in it. #1 – Riki Win rate – 57.77, Pick rate – 22.60, KDA Ratio – 3.2 Riki tops our list as the new king of the pubs mostly thanks to buffs to his Blink Strike ability, letting him slip in and out of combat and harass his opponents effectively. While his innate invisibility gives him the advantage in lower skill brackets, it isn’t invincibility. Riki can still be shut down with true sight, but it’s harder to keep him down thanks to the currently prevailing pace of play extending games for much later. While he may not stand up as well to most other hard carries, Riki can still take out enemy supports almost instantly, which can make all the difference in the late game.  #2 – Spectre WR – 56.36, PR – 16.11, KDAR – 3.78 Spectre continues her ascendancy over the other hard carries in the game that was in full display back in The International 2018. As proven by the TI8 champions OG, any team with a Spectre on it will win late, no matter how far behind they may be. This is much more evident in pub play, where teams are usually not coordinated enough to close a game out quickly before Spectre comes online in the late game. The only problem, as always, is holding out long enough to get there. #3 – Centaur Warrunner WR – 56.17, PR – 7.12, KDAR – 2.9 Centaur Warrunner remains an unorthodox pick for the offlane, as evidenced by him having the second lowest pick rate of the heroes on our list. While it will be hard for him to thrive without a lane partner or the midlaner coming over for a gank or two, Centaur can become very self-sufficient once he gets his core items up. While Blink Dagger is still a crucial pick-up to be the initiator, some players have begun delaying getting it in favor of more survivability items and relying on just outlasting opponents in fights. Though unorthodox, Centaur can be a very potent offlaner if you can make him work in your lineup. � �Image courtesy of Valve Corporation . #4 -Zeus  WR – 55.93, PR – 20.76, KDAR – 3.79 No matter how squishy he may be, Zeus’ sheer damage output alone can make him a good core pick. Add to that his increased global presence thanks to his new Nimbus ability granted by Aghanim’s Scepter, and he can be an unlikely pub terror. The additional 0.5 second ministun on his Lightning Bolt from his Level 20 talent provides even more stopping power, but at the cost of foregoing a 15% cooldown reduction. As always Black King Bar will nullify all that he can do, but he can deal more hurt than ever once the magic immunity wears off. #5 – Wraith King WR – 55.37, PR – 15.09, KDAR – 3.38 Wraith King’s old reputation as a one-dimensional right click hero belies the surprising (for some) versatility he now possesses. Aside from what we all already know about him, WK’s newish ability to raise spooky, scary skeletons can still catch some players off-guard when confronted one-on-one. A newfound niche at the 3 spot in higher skill level games also highlights his ability to ensure make fights last longer than enemies would intend, thanks to his Agh’s upgrade, does him good too. Even as most can win with him by just right clicking away, he brings more than just that to the table. #6 – Chaos Knight WR – 54.84, PR – 7.42, KDAR – 2.72 Unorthodoxy has always come with playing as Chaos Knight, and that touches on more than him having the third-lowest pick rate of our Top 10. While most carries are busy farming creeps, CK relies on a steady diet of hero kills to keep himself afloat. While recent changes to Bounty Rune spawn timings essentially killed a creative roaming CK strategy, it led to players sticking with the tried and true way of playing as him. As always, CK is virtually unstoppable with a damage item, BKB, and a lucky roll on Phantasm. But that won’t always be the case. #7 – Ursa WR – 54.59, PR – 13.97, KDAR – 2.88 Ursa will almost always be a good pick with his ability to take Roshan much, much earlier than other heroes. While his strengths are best suited to overpowering opponents in lower skill level games, picking him in higher skill level games is more feasible too since he’s now flexible enough to be played at 3 or 4 spot. Though the favored pace of play goes against him, as his effectiveness goes down the longer a game drags on. Still, he’s a pretty safe hero to have in your lineup at times. � �Image courtesy of Valve Corporation . #8 – Vengeful Spirit WR – 54.50, PR – 9.51, KDAR – 2.33 Vengeful Spirit has always been one of those stalwart heroes that perform well across all skill levels even as patches come and go. One of the big reasons is her versatility, being one of the few heroes that can be played in all five positions without giving up too much of an advantage to the enemy. Another is her great all-around skillset that will always contribute for her team, having someone that can stun enemies, reduce their armor, and force them out of position all while boosting the team’s damage is always a boon. #9 – Undying WR – 54.09, PR – 5.86, KDAR – 2.78 Many would have surely been surprised to see Undying here, as he is rarely picked yet often thought of as just a mere annoyance. The thing that most people fail to see is that’s just what he’s supposed to do, Undying annoys you… to death. He can win lanes by spamming Decay, give his team the advantage in teamfights with Tombstone and Flesh Golem, and provide burst heal or damage with Soul Rip. Those abilities won’t do much by themselves, but things get scary once Undying gets them all off. Just imagine this: you’re chasing down a support Undying in a teamfight while being slowed down by Tombstone, then just as you’re about to land the killing blow, he gets a Soul Rip off to survive, then he turns things around by popping Flesh Golem and Decay. You were too busy being annoyed as he slaps you down and spams his taunts to literally dance around your grave. #10 – Axe WR – 53.82, PR – 19.99, KDAR – 2.39 Axe’s pick rate rose after TI8, where OG featured him in one of their legendary comebacks on their way to the championship. His winrate naturally rose too, but not as much as people would expect. He’s still very effective in lower skill level games but falls off hard the higher up the matchmaking ladder you go. Most still stick with the old way of playing him by having him initiate fights with Blink Dagger and expecting him to just stand and deliver. But nowadays players have found a more effective way to use him: no longer just the initiator, Axe can also counter-initiate by disrupting enemies from ganging up on his teammates, then weaving and bobbing in and out of the fight. He still absorbs damage for his team while dishing it out to his enemies as always, but it’s better to have him do it in short bursts and in critical moments in a fight.